During my time at Splash Damage, I worked as systems programmer on Transformers: Reactivate, a 1-4 player online action game. Below is some of my work on the game:
Responsible for consoles ports development and optimisation
Developed low level custom UE systems and gameplay systems (e.g. input system, event-based hierarchal FSMs)
Implemented gameplay features in the context of a co-op mulitplayer online action game
Performance analysis and optimisation with PIX and Unreal Insights
Custom engine systems manteinance and integrations
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