MSc Computer Games Technology Projects

Various projects I did during my MSc course

2020-09

During my MSc in Computer Games Technology at City, University of London, I had the occasion of playing around with a variety of different technologies, and had the occasion to produce multiple projects as coursework. These include, but are not limited to:

I will eventually curate and catalogue them all, but in the meantime you can see some (non curated) source code and other stuff by clicking the below buttons. Please feel free to reach out to me directly if you want more info regarding any of the work I did during my course. On top of these projects, I’ve also produced a confidential thesis on ECS and data cache coherency, done in collaboration between City and Splash Damage.

Shooter in MonoGame on GitHub KAE rhythm game GDD